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Some hobbies are widely shared and recognized as going with the culture:
science fiction, music, medievalism (in the active form practiced by the
Society for Creative Anachronism and similar organizations), chess, go,
backgammon, wargames, and intellectual games of all kinds. (Role-playing
games such as Dungeons and Dragons used to be extremely popular among hackers
but they lost a bit of their luster as they moved into the mainstream and
became heavily commercialized. More recently, Magic: The
Gathering has been widely popular among hackers.) Logic puzzles.
Ham radio. Other interests that seem to correlate less strongly but
positively with hackerdom include linguistics and theater teching.
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